Foundation & Design Courses available at CGMA!


In order to establish and maintain a career in Entertainment Design, an artist first needs to have a solid understanding of the field's core principles, tools, and techniques. CGMA's Foundation & Design Certificate Program was created with this understanding at heart. It combines over ten distinct disciplines into a single comprehensive learning experience. After completing the program, you will receive a certificate of completion for the entire program along with individual certificates for each class.

Payment installment plans are available for all courses with some starting as low as $599.  Should anyone have any questions regarding registration or portfolio review requests, please contact the CGMA Admissions department here: or call by phone at (818) – 561 – 9542.

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Check out the full course list for the Foundation and Design Program, as well as electives:


Perspective is a class that gives an introduction to linear perspective systems, helping students to explore a variety of basic and complex laws that convey the illusion of dimensional forms in space on a two dimensional surface..


Dynamic Sketching 1 is a class designed to develop a foundation in basic drawing skills. Students will learn how to break down objects to their most simplistic forms. Using pen and toned paper, students will learn to build confidence in your line work.


Foundational drawing is the most important aspect of being a designer. This class is designed to take the lessons from Dynamic Sketching 1, and further the practice of applying those skills in onsite drawing while creating new concepts from particular themes..


This course will emphasize a process based approach focusing on the analysis of form, construction, perspective and will offer an in depth study of the figure while always maintaining a grounding in the artistic and principles of design..


Animal drawing emphasizes on developing an understanding of the anatomy of wildlife and domestic animals. Students will learn to construct quadruped skeletons as well as rendering fur and reptilian skin..


Design pertains to nearly everything. From composition and lighting to the shapes of our character to the vehicles they travel in. As artists, creatives’ and designers, we need be responsible for all these aspects..


This class will focus on creating compelling environments with a strong and consistent design language. Students will learn a process from start to finish that will enable them to generate and iterate on their ideas to find the best image for the story.


This course is an introduction to digital painting and color composition for film and animation. With an emphasis on studying the works of old masters, students will discover the process of how to deconstruct the picture plane..


The purpose of this course is to provide a foundation in theory and practice to illustrate and design characters for various industries. This course will cover gesture, basic anatomy, shape design, expressions, storytelling, as well as different thematic choices for your characters. 


The Art of Color and Light is an exploration in the properties of color and light under a variety of conditions. This is an essential stage in concept art that develops mood and communicates the narrative of the story by means of visual cues.


This course was previously named Portfolio Development.Student’s fortunate enough to take our newly updated Visual Development Mentorship class will have the rare opportunity to work directly with an industry veteran Visual Development Artist- Armand Serrano.


Robert Chang’s “Becoming a Better Artist” has been one of the most popular courses we’ve ever run at CGWorkshops. Why? Because no matter whatarea you specialize in as a visual artist (3D, 2D, film, animation, comic books, games, illustration, visualization), this course will teach you the most critical knowledge, techniques, and creative approaches that today's artists working in highly competitive industries must know in order to function as a confident and authoritative creative force..

This class is designed to get you up and running with Adobe Photoshop! Students will explore the basic yet powerful features of the application while also discovering the numerous possibilities of its digital tools..

Patrick will discuss traditional drawing rendering techniques which he uses to simplify anatomy into basic shapes and gestural line to create a language your memory will use to unlock and develop your personal style of drawing.