2019 Spring registration is now open and CGMA has expanded their roster of courses and instructors. To see the full list of new courses, visit the NEW COURSES page on their website. CGMA is a company founded by industry professionals and they make sure the curriculum they offer consists of the most relevant information possible, so artists can enter the industry equipped. This is all a part of Content Management Initiative (CMI) to bring students lessons that are up-to-date and align with industry standards.
As the leading provider of online mentored digital arts education, CGMA has identified a major problem facing the industry. There is a huge demand for artists with defined, honed skills, while traditional art academies keep churning out generalists. In an industry that is made up of expert specialists, your work must be the cream of the crop to command the attention of recruiters. Through their invaluable knowledge-sharing platform where digital art masters come together with students all over the world, noticeable improvement in your work is achievable. Their large roster of notable hand-selected instructors and master classes gives you the opportunity to develop targeted skills that the industry needs.
CGMA courses are also the most affordable for the quality of education and they’re always working to find ways to deliver the best classes at a competitive price.
There are several finance options that allow you to focus on your goals. Click here to discover them.
Also, should anyone have any questions or concerns about registration (including how to get a portfolio review for course placement purposes), get connected with Admissions by phone at 1-800-959-0316 or email firstname.lastname@example.org.
Sketching Mentorship with Peter Han (Freelance Artist) – Seats Available!
Intro to Substance for Environment Art with Ben Keeling (Rocksteady Studios) – Seats Available!
Designing Landscapes in Plein Air with Tiffanie Mang (Freelance Artist) – Seats Available!
Character Facial Sculpting with Dmitrij Leppee (Eidos Montreal) – Seats Available!
Animating in Unreal with Bill Buckley (First Contact Entertainment) – Seats Available!
Biomedical Imaging in 3D with Giorgio Luciano (C.N.R. -ISMAC) – Seats Available!
Environment Painting & Design with Gilles Beloeil (Ubisoft) – Seats Available!
Hard Surface Modeling for Characters with Ben Erdt (Blizzard Ent.) – Seats Available!
Character Texturing for Games in Substance with Saurabh Jethani (Hellbent Games) – Seats Available!
Grooming for VFX with TBA – Seats Available!
Matte Painting and Illustration for Production with Nick Hiatt (Bang Bang FX) – Seats Available!
Character Design in Sculpting with Romell Chopraa (Freelance Character Artist) – Seats Available!
Intro to Production Modeling with Juan Pablo Chen (Dreamworks Animation) – Seats Available!
VEX in Houdini with Johannes Richter (Framestore) – Seats Available!
Mastering Destruction in Houdini with Keith Kamholz (Double Negative) – Seats Available!
Nuke Compositing for 3D Artists with Behnam Shafiebeik (Industrial Light and Magic) – Seats Available!
Fundamentals of Character Design with Brett Bean (Drawn To It Studios) – Seats Available!
Storytelling and Storyboarding Mentorship with Mark Walton (Freelance Story Artist) – Seats Available!
2D CHARACTER DESIGN
2D ENVIRONMENT DESIGN
FOUNDATION & DESIGN
STOYTELLING & IP DEVELOPMENT
3D CHARACTER ARTS
3D ENVIRONMENT ARTS