Art of Open Season

Open Season is an animation movie produced by Sony Pictures Animation in 2006. The film was co-directed by Jill Culton, Roger Allers and Anthony Stacchi from a screenplay by Steve Bencich and Ron J. Friedman. The ideas for Open Season came from cartoonist Steve Moore, who is known for his comic strip In the Bleachers. Moore and producer John Carls submitted the story to Sony in June 2002, and the film immediately went into development. It was Sony Pictures Animation’s first computer-generated film. The film location was inspired by the towns of Sun Valley, Idaho and McCall, Idaho, and the Sawtooth National Forest. References to the Lawn Lake, Colorado, Dam flood, Longs Peak, and other points of interest in the area are depicted in the film. The animation team developed a digital tool called shapers that allowed the animators to reshape the character models into stronger poses and silhouettes and subtle distortions such as squash, stretch, and smears, typical of traditional, hand drawn animation. The pictures on this page are a collection of artworks created for this movie.


THE STORY

Boog, a 900-pound grizzly bear, is content entertaining tourists and living in park ranger Beth's barn. His life takes a drastic turn when he rescues a one-horned mule deer named Elliot from a hunter, and is subsequently tranquilized and returned to the wild. Elliot and Boog recruit the other animals, notably a Scottish squirrel and a beaver foreman, to help turn the tables on the hunters to make the woods safe…


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