Art of Coco

Coco is an animation movie produced by Pixar Animation Studios and released by Walt Disney Pictures. I was directed by Lee Unkrich and co-directed by Adrian Molina in 2017. Unkrich first pitched an idea for the film in 2010, when Toy Story 3 (which he also directed ) was released. Initially the film was to be about an American child, learning about his Mexican heritage, while dealing with the death of his mother. Eventually, the team decided that this was the wrong approach and reformed the film to focus on a Mexican child instead. Of the original version, Unkrich noted that it "reflected the fact that none of us at the time were from Mexico." The Pixar team made several trips to Mexico to help define the characters and story of Coco. Unkrich said, "I'd seen it portrayed in folk art. It was something about the juxtaposition of skeletons with bright, festive colors that captured my imagination. It has led me down a winding path of discovery. And the more I learn about the Día de los Muertos, the more it affects me deeply." Coco also took inspiration from Hayao Miyazaki's anime films Spirited Away and Howl's Moving Castle. The pictures on this page are a collection of artworks created for this movie.


THE STORY

Despite his family's generations-old ban on music, young Miguel dreams of becoming an accomplished musician like his idol Ernesto de la Cruz. Desperate to prove his talent, Miguel finds himself in the stunning and colorful Land of the Dead. After meeting a charming trickster named Héctor, the two new friends embark on an extraordinary journey to unlock the real story behind Miguel's family history…


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